This commit is contained in:
milimoe 2026-01-15 01:34:04 +08:00
parent 27616e0665
commit c3cb20cef5
Signed by: milimoe
GPG Key ID: 9554D37E4B8991D0

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@ -1029,9 +1029,9 @@ namespace Oshima.FunGame.OshimaServers.Service
public static void DropItems(GamingQueue queue, int mQuality, int wQuality, int aQuality, int sQuality, int acQuality, bool addLevel = true)
{
Item[] weapons = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Weapon && (wQuality >= 5 && (int)i.QualityType >= 5 || wQuality < 5 && (int)i.QualityType == wQuality))];
Item[] armors = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Armor && (aQuality >= 5 && (int)i.QualityType == 5 || aQuality < 5 && (int)i.QualityType == aQuality))];
Item[] shoes = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Shoes && (sQuality >= 5 && (int)i.QualityType == 5 || sQuality < 5 && (int)i.QualityType == sQuality))];
Item[] accessories = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Accessory && (acQuality >= 5 && (int)i.QualityType == 5 || acQuality < 5 && (int)i.QualityType == acQuality))];
Item[] armors = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Armor && (aQuality >= 5 && (int)i.QualityType >= 5 || aQuality < 5 && (int)i.QualityType == aQuality))];
Item[] shoes = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Shoes && (sQuality >= 5 && (int)i.QualityType >= 5 || sQuality < 5 && (int)i.QualityType == sQuality))];
Item[] accessories = [.. FunGameConstant.Equipment.Where(i => i.ItemType == ItemType.Accessory && (acQuality >= 5 && (int)i.QualityType >= 5 || acQuality < 5 && (int)i.QualityType == acQuality))];
Item[] consumables = [.. FunGameConstant.AllItems.Where(i => i.ItemType == ItemType.Consumable && i.IsInGameItem)];
foreach (Character character in queue.AllCharacters)
{