diff --git a/OshimaModules/Skills/魔法/反魔法领域.cs b/OshimaModules/Skills/魔法/反魔法领域.cs index ce1df12..9b792e9 100644 --- a/OshimaModules/Skills/魔法/反魔法领域.cs +++ b/OshimaModules/Skills/魔法/反魔法领域.cs @@ -10,8 +10,8 @@ namespace Oshima.FunGame.OshimaModules.Skills public override string Name => "反魔法领域"; public override string Description => Effects.Count > 0 ? string.Join("\r\n", Effects.Select(e => e.Description)) : ""; public override double MPCost => Level > 0 ? 85 + (80 * (Level - 1)) : 85; - public override double CD => Level > 0 ? 75 + (2 * (Level - 1)) : 75; - public override double CastTime => 15; + public override double CD => Level > 0 ? 90 - (1.5 * (Level - 1)) : 75; + public override double CastTime => Level > 0 ? 15 + (1 * (Level - 1)) : 15; public override double HardnessTime { get; set; } = 10; public override List SelectTargets(Character caster, List enemys, List teammates) diff --git a/OshimaModules/Skills/魔法/沉默十字.cs b/OshimaModules/Skills/魔法/沉默十字.cs index a8a327a..3158146 100644 --- a/OshimaModules/Skills/魔法/沉默十字.cs +++ b/OshimaModules/Skills/魔法/沉默十字.cs @@ -10,8 +10,8 @@ namespace Oshima.FunGame.OshimaModules.Skills public override string Name => "沉默十字"; public override string Description => Effects.Count > 0 ? string.Join("\r\n", Effects.Select(e => e.Description)) : ""; public override double MPCost => Level > 0 ? 65 + (65 * (Level - 1)) : 65; - public override double CD => Level > 0 ? 65 + (1.5 * (Level - 1)) : 65; - public override double CastTime => 10; + public override double CD => Level > 0 ? 85 - (1.5 * (Level - 1)) : 85; + public override double CastTime => Level > 0 ? 10 - (0.5 * (Level - 1)) : 10; public override double HardnessTime { get; set; } = 10; public 沉默十字(Character? character = null) : base(SkillType.Magic, character)