diff --git a/OshimaModules/Skills/CHAOS/雇佣兵团.cs b/OshimaModules/Skills/CHAOS/雇佣兵团.cs index afdb0c2..f73c42d 100644 --- a/OshimaModules/Skills/CHAOS/雇佣兵团.cs +++ b/OshimaModules/Skills/CHAOS/雇佣兵团.cs @@ -154,7 +154,9 @@ namespace Oshima.FunGame.OshimaModules.Skills Lifesteal = character.Lifesteal, ExPDR = character.ExPDR, PhysicalPenetration = character.PhysicalPenetration, - MagicalPenetration = character.MagicalPenetration + MagicalPenetration = character.MagicalPenetration, + ExMOV = character.MOV, + ExATR = character.ATR - 1 }; gyb.MDF.AddAllValue(character.MDF.Avg); gyb.Recovery(); diff --git a/OshimaModules/Skills/NanGanyu/灵能反射.cs b/OshimaModules/Skills/NanGanyu/灵能反射.cs index d48cf7d..2c01a85 100644 --- a/OshimaModules/Skills/NanGanyu/灵能反射.cs +++ b/OshimaModules/Skills/NanGanyu/灵能反射.cs @@ -41,7 +41,7 @@ namespace Oshima.FunGame.OshimaModules.Skills foreach (Skill scd in character.Skills) { scd.CurrentCD -= 2; - if (scd.CurrentCD < 0) + if (scd.CurrentCD <= 0) { scd.CurrentCD = 0; scd.Enable = true; diff --git a/OshimaModules/Skills/XReouni/八卦阵.cs b/OshimaModules/Skills/XReouni/八卦阵.cs index c36eecc..e51384d 100644 --- a/OshimaModules/Skills/XReouni/八卦阵.cs +++ b/OshimaModules/Skills/XReouni/八卦阵.cs @@ -77,7 +77,7 @@ namespace Oshima.FunGame.OshimaModules.Skills foreach (Skill s in Skill.Character.Skills) { s.CurrentCD -= s.CD * 归元环特效.冷却时间减少; - if (s.CurrentCD < 0) + if (s.CurrentCD <= 0) { s.CurrentCD = 0; s.Enable = true;