From a0728946f1134ed90b5fb0ab0f9136627df676b1 Mon Sep 17 00:00:00 2001 From: milimoe Date: Wed, 4 Dec 2024 01:03:56 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E9=A2=9D=E5=A4=96=E7=94=9F?= =?UTF-8?q?=E5=91=BD=E5=80=BC=E7=99=BE=E5=88=86=E6=AF=94=E9=94=99=E8=AF=AF?= =?UTF-8?q?=E5=87=8F=E5=B0=91=E7=9A=84=E9=97=AE=E9=A2=98=EF=BC=9B=E4=BF=AE?= =?UTF-8?q?=E5=A4=8D=E6=8C=81=E7=BB=AD=E6=80=A7=E8=A1=8C=E5=8A=A8=E9=80=9F?= =?UTF-8?q?=E5=BA=A6=E7=9A=84=E7=89=B9=E6=95=88=E6=B2=A1=E6=9C=89=E6=AD=A3?= =?UTF-8?q?=E5=B8=B8=E6=B6=88=E5=A4=B1=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- OshimaModules/Effects/OpenEffects/ExMaxHP2.cs | 2 +- OshimaModules/Effects/SkillEffects/提升友方行动速度.cs | 7 ++++++- OshimaModules/Effects/SkillEffects/降低敌方行动速度.cs | 7 ++++++- 3 files changed, 13 insertions(+), 3 deletions(-) diff --git a/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs b/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs index 96b23f4..5524873 100644 --- a/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs +++ b/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs @@ -22,7 +22,7 @@ namespace Oshima.FunGame.OshimaModules.Effects.OpenEffects public override void OnEffectLost(Character character) { - character.ExHPPercentage -= 实际加成; + character.ExHPPercentage -= 加成比例; } public override void OnAttributeChanged(Character character) diff --git a/OshimaModules/Effects/SkillEffects/提升友方行动速度.cs b/OshimaModules/Effects/SkillEffects/提升友方行动速度.cs index bb497cf..280705e 100644 --- a/OshimaModules/Effects/SkillEffects/提升友方行动速度.cs +++ b/OshimaModules/Effects/SkillEffects/提升友方行动速度.cs @@ -35,7 +35,12 @@ namespace Oshima.FunGame.OshimaModules.Effects.SkillEffects ExSPD e = new(Skill, new Dictionary() { { "exspd", SPD } - }, caster); + }, caster) + { + Durative = _durative, + Duration = _duration, + DurationTurn = _durationTurn + }; target.Effects.Add(e); e.OnEffectGained(target); GamingQueue?.LastRound.Effects.TryAdd(target, e.EffectType); diff --git a/OshimaModules/Effects/SkillEffects/降低敌方行动速度.cs b/OshimaModules/Effects/SkillEffects/降低敌方行动速度.cs index 73b909f..7d8cf8f 100644 --- a/OshimaModules/Effects/SkillEffects/降低敌方行动速度.cs +++ b/OshimaModules/Effects/SkillEffects/降低敌方行动速度.cs @@ -35,7 +35,12 @@ namespace Oshima.FunGame.OshimaModules.Effects.SkillEffects ExSPD e = new(Skill, new Dictionary() { { "exspd", SPD } - }, caster); + }, caster) + { + Durative = _durative, + Duration = _duration, + DurationTurn = _durationTurn + }; target.Effects.Add(e); e.OnEffectGained(target); GamingQueue?.LastRound.Effects.TryAdd(target, e.EffectType);