diff --git a/OshimaModules/Skills/爆发技/裁决塔罗.cs b/OshimaModules/Skills/爆发技/裁决塔罗.cs index f5a73c9..ddab552 100644 --- a/OshimaModules/Skills/爆发技/裁决塔罗.cs +++ b/OshimaModules/Skills/爆发技/裁决塔罗.cs @@ -84,6 +84,11 @@ namespace Oshima.FunGame.OshimaModules.Skills 1 => new 施加概率负面(Skill, EffectType.Confusion, false, 0, DurationTurn, 0, 1, 0), _ => new 施加概率负面(Skill, EffectType.Cripple, true, Duration, 0, 0, 1, 0), }; + if (e.EffectType == EffectType.Freeze) + { + e.OnSkillCasted(caster, [target], grids, others); + e = new 施加概率负面(Skill, EffectType.Vulnerable, false, 0, DurationTurn, 0, 1, 0, DamageType.Magical, 0.3); + } e.OnSkillCasted(caster, [target], grids, others); } }