From 8365c367752acd973fc3dbec35d38f20d009db3e Mon Sep 17 00:00:00 2001 From: milimoe Date: Mon, 28 Oct 2024 02:08:18 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BF=98=E8=AE=B0=20Copy=20=E4=BA=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- OshimaCore/Controllers/FunGameController.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OshimaCore/Controllers/FunGameController.cs b/OshimaCore/Controllers/FunGameController.cs index f518043..d881fd9 100644 --- a/OshimaCore/Controllers/FunGameController.cs +++ b/OshimaCore/Controllers/FunGameController.cs @@ -77,7 +77,7 @@ namespace Oshima.Core.Controllers { if (id != null && id > 0 && id <= FunGameSimulation.Characters.Count) { - Character c = FunGameSimulation.Characters[Convert.ToInt32(id) - 1]; + Character c = FunGameSimulation.Characters[Convert.ToInt32(id) - 1].Copy(); c.Level = General.GameplayEquilibriumConstant.MaxLevel; c.NormalAttack.Level = General.GameplayEquilibriumConstant.MaxNormalAttackLevel;