mirror of
https://github.com/oshima-studios/OshimaGameModule.git
synced 2026-04-20 05:25:01 +00:00
修改方法签名
This commit is contained in:
parent
8438dbf495
commit
5aa1701d85
@ -19,13 +19,13 @@ namespace Oshima.FunGame.OshimaServers
|
||||
|
||||
public override string Author => OshimaGameModuleConstant.Author;
|
||||
|
||||
public override async void ProcessInput(string input)
|
||||
public override async void ProcessInput(string order, string[] args)
|
||||
{
|
||||
// OSM指令
|
||||
if (input.StartsWith(".osm", StringComparison.CurrentCultureIgnoreCase))
|
||||
if (order.StartsWith(".osm", StringComparison.CurrentCultureIgnoreCase))
|
||||
{
|
||||
//MasterCommand.Execute(read, GeneralSettings.Master, false, GeneralSettings.Master, false);
|
||||
Controller.WriteLine("试图使用 .osm 指令:" + input);
|
||||
Controller.WriteLine("试图使用 .osm 指令:" + order);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -35,7 +35,7 @@ namespace Oshima.FunGame.WebAPI
|
||||
|
||||
private IServiceScopeFactory? _serviceScopeFactory = null;
|
||||
|
||||
public override void ProcessInput(string input)
|
||||
public override void ProcessInput(string order, string[] args)
|
||||
{
|
||||
// RainBOT 测试
|
||||
using (IServiceScope? scope = _serviceScopeFactory?.CreateScope())
|
||||
@ -47,7 +47,7 @@ namespace Oshima.FunGame.WebAPI
|
||||
|
||||
try
|
||||
{
|
||||
if (input.Trim() != "")
|
||||
if (order.Trim() != "")
|
||||
{
|
||||
// 获取 RainBOTService 实例
|
||||
RainBOTService bot = serviceProvider.GetRequiredService<RainBOTService>();
|
||||
@ -57,7 +57,7 @@ namespace Oshima.FunGame.WebAPI
|
||||
GroupOpenId = "1",
|
||||
AuthorOpenId = "1",
|
||||
OpenId = "1",
|
||||
Detail = input,
|
||||
Detail = order,
|
||||
Id = "1",
|
||||
Timestamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss")
|
||||
};
|
||||
@ -71,7 +71,7 @@ namespace Oshima.FunGame.WebAPI
|
||||
}
|
||||
}
|
||||
|
||||
if (input == "test")
|
||||
if (order == "test")
|
||||
{
|
||||
//FunGameController funGameController = serviceProvider.GetRequiredService<FunGameController>();
|
||||
//Controller.WriteLine(Controller.JSON.GetObject<string>(funGameController.ShowDailyStore(1)) ?? "test");
|
||||
@ -84,7 +84,7 @@ namespace Oshima.FunGame.WebAPI
|
||||
}
|
||||
}
|
||||
|
||||
if (input == "testuser")
|
||||
if (order == "testuser")
|
||||
{
|
||||
using SQLHelper? sql = Controller.GetSQLHelper();
|
||||
if (sql != null)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user