From 472d0cec79cb02af0c0fcc2e6f6ba4599eb21e78 Mon Sep 17 00:00:00 2001 From: milimoe Date: Wed, 4 Jun 2025 01:06:04 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E6=AF=95=E4=B8=9A=E7=A4=BC?= =?UTF-8?q?=E5=8C=85=E6=95=B0=E9=87=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- OshimaModules/Items/GiftBox/礼包.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/OshimaModules/Items/GiftBox/礼包.cs b/OshimaModules/Items/GiftBox/礼包.cs index 45ed7d7..3dd7b8e 100644 --- a/OshimaModules/Items/GiftBox/礼包.cs +++ b/OshimaModules/Items/GiftBox/礼包.cs @@ -143,12 +143,12 @@ namespace Oshima.FunGame.OshimaModules.Items User = user; 礼包.Init(this, new() { - { General.GameplayEquilibriumConstant.InGameCurrency, 290000 }, - { General.GameplayEquilibriumConstant.InGameMaterial, 2000 }, - { new 升华之印().Name, 33 }, - { new 流光之印().Name, 12 }, - { new 永恒之印().Name, 2 }, - { new 技能卷轴().Name, 76 }, + { General.GameplayEquilibriumConstant.InGameCurrency, 294000 }, + { General.GameplayEquilibriumConstant.InGameMaterial, 2660 }, + { new 升华之印().Name, 49 }, + { new 流光之印().Name, 21 }, + { new 永恒之印().Name, 6 }, + { new 技能卷轴().Name, 78 }, { new 智慧之果().Name, 35 }, { new 奥术符文().Name, 10 }, { new 混沌之核().Name, 2 },