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@ -6650,6 +6650,9 @@ namespace Oshima.FunGame.WebAPI.Controllers
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else
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else
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{
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{
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gmk.IsLock = false;
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gmk.IsLock = false;
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user2.LastTime = DateTime.Now;
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pc2.Add("user", user2);
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pc2.SaveConfig();
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renameExamine.Remove(target.ToString());
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renameExamine.Remove(target.ToString());
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msg = $"已拒绝该用户的新昵称【{name}】申请!";
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msg = $"已拒绝该用户的新昵称【{name}】申请!";
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FunGameService.AddNotice(user2.Id, $"改名系统通知:你先前提交的新昵称【{name}】审核不通过,请重新提交申请!");
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FunGameService.AddNotice(user2.Id, $"改名系统通知:你先前提交的新昵称【{name}】审核不通过,请重新提交申请!");
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@ -738,7 +738,7 @@ namespace Oshima.FunGame.WebAPI.Services
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if (e.Detail.StartsWith("确认自定义改名"))
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if (e.Detail.StartsWith("确认自定义改名"))
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{
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{
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e.UseNotice = false;
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e.UseNotice = false;
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string detail = e.Detail.Replace("自定义改名", "").Trim();
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string detail = e.Detail.Replace("确认自定义改名", "").Trim();
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string msg = Controller.ReName_Custom(uid, detail);
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string msg = Controller.ReName_Custom(uid, detail);
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if (msg != "")
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if (msg != "")
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{
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{
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