310 lines
9.2 KiB
C#

using Milimoe.FunGame.Core.Api.Utility;
using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace MilimoeFunGame.Testing.Characters
{
public class OshimaCharacters
{
public static Character Oshima
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Oshima";
c.FirstName = "Shiya";
c.NickName = "大島シヤ";
c.PrimaryAttribute = PrimaryAttribute.STR;
c.InitialATK = 25;
c.InitialHP = 85;
c.InitialMP = 10;
c.InitialSTR = 35;
c.STRGrowth = 3.5;
c.InitialAGI = 0;
c.AGIGrowth = 0;
c.InitialINT = 0;
c.INTGrowth = 0;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character Xinyin
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Xiyue";
c.FirstName = "XinYin";
c.NickName = "心音";
c.PrimaryAttribute = PrimaryAttribute.AGI;
c.InitialATK = 22;
c.InitialHP = 80;
c.InitialMP = 60;
c.InitialSTR = 8;
c.STRGrowth = 0.9;
c.InitialAGI = 19;
c.AGIGrowth = 1.7;
c.InitialINT = 3;
c.INTGrowth = 0.4;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character Yang
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Ya";
c.FirstName = "Yang";
c.NickName = "吖养";
c.PrimaryAttribute = PrimaryAttribute.STR;
c.InitialATK = 23;
c.InitialHP = 105;
c.InitialMP = 55;
c.InitialSTR = 11;
c.STRGrowth = 1.8;
c.InitialAGI = 9;
c.AGIGrowth = 0.5;
c.InitialINT = 10;
c.INTGrowth = 0.7;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character NanGanyu
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Nan";
c.FirstName = "Ganyu";
c.NickName = "男甘雨";
c.PrimaryAttribute = PrimaryAttribute.INT;
c.InitialATK = 17;
c.InitialHP = 115;
c.InitialMP = 80;
c.InitialSTR = 6;
c.STRGrowth = 0.6;
c.InitialAGI = 7;
c.AGIGrowth = 0.7;
c.InitialINT = 17;
c.INTGrowth = 1.7;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character NiuNan
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Niu";
c.FirstName = "Nan";
c.NickName = "牛腩";
c.PrimaryAttribute = PrimaryAttribute.INT;
c.InitialATK = 16;
c.InitialHP = 75;
c.InitialMP = 90;
c.InitialSTR = 0;
c.STRGrowth = 0;
c.InitialAGI = 0;
c.AGIGrowth = 0;
c.InitialINT = 30;
c.INTGrowth = 3;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character Mayor
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Dokyo";
c.FirstName = "Mayor";
c.NickName = "铎京市长";
c.PrimaryAttribute = PrimaryAttribute.AGI;
c.InitialATK = 21;
c.InitialHP = 120;
c.InitialMP = 20;
c.InitialSTR = 7;
c.STRGrowth = 1;
c.InitialAGI = 21;
c.AGIGrowth = 1.8;
c.InitialINT = 2;
c.INTGrowth = 0.2;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Magical";
c.FirstName = "Girl";
c.NickName = "魔法少女";
c.PrimaryAttribute = PrimaryAttribute.AGI;
c.InitialATK = 20;
c.InitialHP = 95;
c.InitialMP = 35;
c.InitialSTR = 7;
c.STRGrowth = 0.3;
c.InitialAGI = 15;
c.AGIGrowth = 2.3;
c.InitialINT = 8;
c.INTGrowth = 0.4;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character QingXiang
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Qing";
c.FirstName = "Xiang";
c.NickName = "清香";
c.PrimaryAttribute = PrimaryAttribute.INT;
c.InitialATK = 26;
c.InitialHP = 110;
c.InitialMP = 80;
c.InitialSTR = 6;
c.STRGrowth = 0.5;
c.InitialAGI = 4;
c.AGIGrowth = 0.5;
c.InitialINT = 20;
c.INTGrowth = 2;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character QWQAQW
{
get
{
Character c = Factory.GetCharacter();
c.Name = "QWQ";
c.FirstName = "AQW";
c.NickName = "LUOLI66";
c.PrimaryAttribute = PrimaryAttribute.INT;
c.InitialATK = 18;
c.InitialHP = 125;
c.InitialMP = 45;
c.InitialSTR = 0;
c.STRGrowth = 0;
c.InitialAGI = 15;
c.AGIGrowth = 1.5;
c.InitialINT = 15;
c.INTGrowth = 1.5;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character ColdBlue
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Cold";
c.FirstName = "Blue";
c.NickName = "冷蓝";
c.PrimaryAttribute = PrimaryAttribute.STR;
c.InitialATK = 28;
c.InitialHP = 95;
c.InitialMP = 25;
c.InitialSTR = 22;
c.STRGrowth = 1.9;
c.InitialAGI = 4;
c.AGIGrowth = 0.6;
c.InitialINT = 4;
c.INTGrowth = 0.6;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character 绿
{
get
{
Character c = Factory.GetCharacter();
c.Name = "ddd";
c.FirstName = "ovo";
c.NickName = "绿拱门";
c.PrimaryAttribute = PrimaryAttribute.AGI;
c.InitialATK = 22;
c.InitialHP = 65;
c.InitialMP = 22;
c.InitialSTR = 10;
c.STRGrowth = 1;
c.InitialAGI = 20;
c.AGIGrowth = 2;
c.InitialINT = 0;
c.INTGrowth = 0;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
public static Character QuDuoduo
{
get
{
Character c = Factory.GetCharacter();
c.Name = "Qu";
c.FirstName = "Duoduo";
c.NickName = "趣多多";
c.PrimaryAttribute = PrimaryAttribute.STR;
c.InitialATK = 19;
c.InitialHP = 90;
c.InitialMP = 40;
c.InitialSTR = 13;
c.STRGrowth = 1.5;
c.InitialAGI = 13;
c.AGIGrowth = 1.2;
c.InitialINT = 4;
c.INTGrowth = 0.3;
c.InitialSPD = 300;
c.InitialHR = 4;
c.InitialMR = 2;
return c;
}
}
}
}