mirror of
https://github.com/milimoe/FunGame-Testing.git
synced 2025-04-22 12:19:34 +08:00
39 lines
1.2 KiB
XML
39 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<OutputType>WinExe</OutputType>
|
|
<TargetFramework>net8.0-windows</TargetFramework>
|
|
<Nullable>enable</Nullable>
|
|
<UseWindowsForms>true</UseWindowsForms>
|
|
<ImplicitUsings>enable</ImplicitUsings>
|
|
<BaseOutputPath>..\bin\</BaseOutputPath>
|
|
<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
|
<DebugType>embedded</DebugType>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
|
<DebugType>embedded</DebugType>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<Reference Include="FunGame.Core">
|
|
<HintPath>..\..\FunGame.Core\bin\Debug\net8.0\FunGame.Core.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<Compile Update="Solutions\EntityCreator\SetConfigName.cs">
|
|
<SubType>Form</SubType>
|
|
</Compile>
|
|
<Compile Update="Solutions\EntityEditor\ItemCreator.cs">
|
|
<SubType>Form</SubType>
|
|
</Compile>
|
|
<Compile Update="Solutions\EntityEditor\SkillCreator.cs">
|
|
<SubType>Form</SubType>
|
|
</Compile>
|
|
</ItemGroup>
|
|
|
|
</Project> |