2024-09-10 00:54:37 +08:00

21 lines
649 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Testing.Effects;
namespace Milimoe.FunGame.Testing.Skills
{
public class : Skill
{
public override long Id => 4001;
public override string Name => "疾风步";
public override string Description => Effects.Count > 0 ? Effects.First().Description : "";
public override double EPCost => 35;
public override double CD => 35;
public override double HardnessTime => 5;
public (Character character) : base(true, false, character)
{
Effects.Add(new (this));
}
}
}