mirror of
https://github.com/milimoe/FunGame-Testing.git
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39 lines
1.2 KiB
XML
39 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<BaseOutputPath>..\bin\</BaseOutputPath>
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<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<NoWarn>1701;1702;IDE0130</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<NoWarn>1701;1702;IDE0130</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame.Core\bin\Debug\net8.0\FunGame.Core.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Items\Armor\" />
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<Folder Include="Items\Consumable\" />
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<Folder Include="Items\MagicCardPack\" />
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<Folder Include="Items\Shoes\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\OshimaGameModule\OshimaCore\OshimaCore.csproj" />
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<ProjectReference Include="..\..\OshimaGameModule\OshimaModules\OshimaModules.csproj" />
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</ItemGroup>
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</Project>
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