mirror of
https://github.com/milimoe/FunGame-Testing.git
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48 lines
1.4 KiB
XML
48 lines
1.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net9.0-windows7.0</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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<BaseOutputPath>..\bin\</BaseOutputPath>
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<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
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<UseWPF>True</UseWPF>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="9.0.0" />
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</ItemGroup>
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<ItemGroup>
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<Page Include="App.xaml" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame.Core\bin\Debug\net9.0\FunGame.Core.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Solutions\EntityCreator\SetConfigName.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Solutions\EntityEditor\ItemCreator.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Update="Solutions\EntityEditor\SkillCreator.cs">
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<SubType>Form</SubType>
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</Compile>
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</ItemGroup>
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</Project> |