FunGame-Testing/Desktop/FunGame.Testing.Desktop.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0-windows7.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<BaseOutputPath>..\bin\</BaseOutputPath>
<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
<UseWPF>True</UseWPF>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="9.0.0" />
</ItemGroup>
<ItemGroup>
<Page Include="App.xaml" />
</ItemGroup>
<ItemGroup>
<Reference Include="FunGame.Core">
<HintPath>..\..\FunGame.Core\bin\Debug\net9.0\FunGame.Core.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Solutions\EntityCreator\SetConfigName.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Solutions\EntityEditor\ItemCreator.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Solutions\EntityEditor\SkillCreator.cs">
<SubType>Form</SubType>
</Compile>
</ItemGroup>
</Project>