FunGame-Testing/Library/FunGame.Testing.csproj
2024-10-30 01:25:41 +08:00

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1.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<BaseOutputPath>..\bin\</BaseOutputPath>
<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<NoWarn>1701;1702;IDE0130</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<NoWarn>1701;1702;IDE0130</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="FunGame.Core">
<HintPath>..\..\FunGame.Core\bin\Debug\net8.0\FunGame.Core.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="Items\Armor\" />
<Folder Include="Items\Consumable\" />
<Folder Include="Items\MagicCardPack\" />
<Folder Include="Items\Shoes\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\OshimaGameModule\OshimaCore\OshimaCore.csproj" />
<ProjectReference Include="..\..\OshimaGameModule\OshimaModules\OshimaModules.csproj" />
</ItemGroup>
</Project>