2025-09-01 20:59:45 +08:00

44 lines
1.0 KiB
C#

using Milimoe.FunGame.Core.Interface.Base;
using Milimoe.FunGame.Core.Library.Common.Addon;
using Milimoe.FunGame.Core.Model;
namespace Milimoe.FunGame.Testing.Desktop.GameMapTesting
{
public class TestMap : GameMap
{
public override string Name => "TestMap";
public override string Description => "TestMap";
public override string Version => "1.0.0";
public override string Author => "TestUser";
public override int Length => 12;
public override int Width => 12;
public override int Height => 1;
public override float Size => 32;
public override GameMap InitGamingQueue(IGamingQueue queue)
{
GameMap map = new TestMap();
map.Load();
if (queue is GamingQueue gq)
{
gq.WriteLine($"地图 {map.Name} 已加载。");
}
return map;
}
protected override void AfterTimeElapsed(ref double timeToReduce)
{
}
}
}