using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace MilimoeFunGame.Testing.Characters { public class OshimaCharacters { public static Character Oshima { get { Character c = Factory.GetCharacter(); c.Name = "Oshima"; c.FirstName = "Shiya"; c.NickName = "大島シヤ"; c.PrimaryAttribute = PrimaryAttribute.STR; c.InitialATK = 25; c.InitialHP = 85; c.InitialMP = 10; c.InitialSTR = 35; c.STRGrowth = 3.5; c.InitialAGI = 0; c.AGIGrowth = 0; c.InitialINT = 0; c.INTGrowth = 0; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character Xinyin { get { Character c = Factory.GetCharacter(); c.Name = "Xiyue"; c.FirstName = "XinYin"; c.NickName = "心音"; c.PrimaryAttribute = PrimaryAttribute.AGI; c.InitialATK = 22; c.InitialHP = 80; c.InitialMP = 60; c.InitialSTR = 8; c.STRGrowth = 0.9; c.InitialAGI = 19; c.AGIGrowth = 1.7; c.InitialINT = 3; c.INTGrowth = 0.4; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character Yang { get { Character c = Factory.GetCharacter(); c.Name = "Ya"; c.FirstName = "Yang"; c.NickName = "吖养"; c.PrimaryAttribute = PrimaryAttribute.STR; c.InitialATK = 23; c.InitialHP = 105; c.InitialMP = 55; c.InitialSTR = 11; c.STRGrowth = 1.8; c.InitialAGI = 9; c.AGIGrowth = 0.5; c.InitialINT = 10; c.INTGrowth = 0.7; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character NanGanyu { get { Character c = Factory.GetCharacter(); c.Name = "Nan"; c.FirstName = "Ganyu"; c.NickName = "男甘雨"; c.PrimaryAttribute = PrimaryAttribute.INT; c.InitialATK = 17; c.InitialHP = 115; c.InitialMP = 80; c.InitialSTR = 6; c.STRGrowth = 0.6; c.InitialAGI = 7; c.AGIGrowth = 0.7; c.InitialINT = 17; c.INTGrowth = 1.7; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character NiuNan { get { Character c = Factory.GetCharacter(); c.Name = "Niu"; c.FirstName = "Nan"; c.NickName = "牛腩"; c.PrimaryAttribute = PrimaryAttribute.INT; c.InitialATK = 16; c.InitialHP = 75; c.InitialMP = 90; c.InitialSTR = 0; c.STRGrowth = 0; c.InitialAGI = 0; c.AGIGrowth = 0; c.InitialINT = 30; c.INTGrowth = 3; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character Mayor { get { Character c = Factory.GetCharacter(); c.Name = "Dokyo"; c.FirstName = "Mayor"; c.NickName = "铎京市长"; c.PrimaryAttribute = PrimaryAttribute.AGI; c.InitialATK = 21; c.InitialHP = 120; c.InitialMP = 20; c.InitialSTR = 7; c.STRGrowth = 1; c.InitialAGI = 21; c.AGIGrowth = 1.8; c.InitialINT = 2; c.INTGrowth = 0.2; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character 马猴烧酒 { get { Character c = Factory.GetCharacter(); c.Name = "Magical"; c.FirstName = "Girl"; c.NickName = "魔法少女"; c.PrimaryAttribute = PrimaryAttribute.AGI; c.InitialATK = 20; c.InitialHP = 95; c.InitialMP = 35; c.InitialSTR = 7; c.STRGrowth = 0.3; c.InitialAGI = 15; c.AGIGrowth = 2.3; c.InitialINT = 8; c.INTGrowth = 0.4; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character QingXiang { get { Character c = Factory.GetCharacter(); c.Name = "Qing"; c.FirstName = "Xiang"; c.NickName = "清香"; c.PrimaryAttribute = PrimaryAttribute.INT; c.InitialATK = 26; c.InitialHP = 110; c.InitialMP = 80; c.InitialSTR = 6; c.STRGrowth = 0.5; c.InitialAGI = 4; c.AGIGrowth = 0.5; c.InitialINT = 20; c.INTGrowth = 2; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character QWQAQW { get { Character c = Factory.GetCharacter(); c.Name = "QWQ"; c.FirstName = "AQW"; c.NickName = "LUOLI66"; c.PrimaryAttribute = PrimaryAttribute.INT; c.InitialATK = 18; c.InitialHP = 125; c.InitialMP = 45; c.InitialSTR = 0; c.STRGrowth = 0; c.InitialAGI = 15; c.AGIGrowth = 1.5; c.InitialINT = 15; c.INTGrowth = 1.5; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character ColdBlue { get { Character c = Factory.GetCharacter(); c.Name = "Cold"; c.FirstName = "Blue"; c.NickName = "冷蓝"; c.PrimaryAttribute = PrimaryAttribute.STR; c.InitialATK = 28; c.InitialHP = 95; c.InitialMP = 25; c.InitialSTR = 22; c.STRGrowth = 1.9; c.InitialAGI = 4; c.AGIGrowth = 0.6; c.InitialINT = 4; c.INTGrowth = 0.6; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character 绿拱门 { get { Character c = Factory.GetCharacter(); c.Name = "ddd"; c.FirstName = "ovo"; c.NickName = "绿拱门"; c.PrimaryAttribute = PrimaryAttribute.AGI; c.InitialATK = 22; c.InitialHP = 65; c.InitialMP = 22; c.InitialSTR = 10; c.STRGrowth = 1; c.InitialAGI = 20; c.AGIGrowth = 2; c.InitialINT = 0; c.INTGrowth = 0; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } public static Character QuDuoduo { get { Character c = Factory.GetCharacter(); c.Name = "Qu"; c.FirstName = "Duoduo"; c.NickName = "趣多多"; c.PrimaryAttribute = PrimaryAttribute.STR; c.InitialATK = 19; c.InitialHP = 90; c.InitialMP = 40; c.InitialSTR = 13; c.STRGrowth = 1.5; c.InitialAGI = 13; c.AGIGrowth = 1.2; c.InitialINT = 4; c.INTGrowth = 0.3; c.InitialSPD = 300; c.InitialHR = 4; c.InitialMR = 2; return c; } } } }