From efcd0cb259eac7f84b11545962d4e41e7b6e0be4 Mon Sep 17 00:00:00 2001 From: milimoe Date: Tue, 29 Jul 2025 00:53:12 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E5=B8=82=E5=9C=BA=E6=96=87?= =?UTF-8?q?=E6=9C=AC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Library/Tests/CharacterTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Library/Tests/CharacterTest.cs b/Library/Tests/CharacterTest.cs index 0f7c2d2..0ee40b1 100644 --- a/Library/Tests/CharacterTest.cs +++ b/Library/Tests/CharacterTest.cs @@ -183,7 +183,7 @@ namespace Milimoe.FunGame.Testing.Tests approval += ((int)region.Difficulty + 1) * 4; Console.WriteLine($"第 {times} 次探索,难度:{CharacterSet.GetRarityTypeName(region.Difficulty)},消耗 {((int)region.Difficulty + 1) * 4} 探索许可,累计已消耗 {approval} 探索许可。"); await FunGameService.GenerateExploreModel(model, region, [1, 2, 3, 4], user); - Console.WriteLine(model.GetExploreInfo(user.Inventory.Characters, FunGameConstant.Regions)); + Console.WriteLine(FunGameService.GetExploreInfo(model, user.Inventory.Characters, FunGameConstant.Regions)); Console.WriteLine(model.String); PluginConfig pc2 = new("exploring", user.Id.ToString()); pc2.LoadConfig();