From e1707c922e6721b7890971af438693bcd3139c2d Mon Sep 17 00:00:00 2001 From: milimoe Date: Fri, 27 Jun 2025 00:02:36 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E6=B5=8B=E8=AF=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Library/Main.cs | 89 +++++++++++++++++++++++++------------------------ 1 file changed, 45 insertions(+), 44 deletions(-) diff --git a/Library/Main.cs b/Library/Main.cs index a8f9842..d7c5b7d 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -36,16 +36,16 @@ FunGameController controller = new(new Logger(new LoggerFacto // FunGameService.AddCharacterSkills(character, 1, 1, 1); // Console.WriteLine(character.GetInfo()); //} -//foreach (Skill s in FunGameConstant.Skills) -//{ -// s.Level = 1; -// Console.WriteLine(s.GetInfo()); -//} -//foreach (Skill m in FunGameConstant.Magics) -//{ -// m.Level = 1; -// Console.WriteLine(m.GetInfo()); -//} +foreach (Skill s in FunGameConstant.Skills) +{ + s.Level = 1; + Console.WriteLine(s.GetInfo()); +} +foreach (Skill m in FunGameConstant.Magics) +{ + m.Level = 1; + Console.WriteLine(m.GetInfo()); +} //foreach (Character c in FunGameConstant.Characters) //{ // Character character = c.Copy(); @@ -54,16 +54,17 @@ FunGameController controller = new(new Logger(new LoggerFacto // FunGameService.AddCharacterSkills(character, 1, 6, 6); // Console.WriteLine(character.GetInfo()); //} -//foreach (Skill s in FunGameConstant.Skills) -//{ -// s.Level = 6; -// Console.WriteLine(s.GetInfo()); -//} -//foreach (Skill m in FunGameConstant.Magics) -//{ -// m.Level = 8; -// Console.WriteLine(m.GetInfo()); -//} +foreach (Skill s in FunGameConstant.Skills) +{ + s.Level = 6; + Console.WriteLine(s.GetInfo()); +} +foreach (Skill m in FunGameConstant.Magics) +{ + m.Level = 8; + Console.WriteLine(m.GetInfo()); +} +Console.ReadKey(); //Character character = new Oshima.FunGame.OshimaModules.Characters.CustomCharacter(0, ""); //character.SetLevel(60); //foreach (Item i in FunGameConstant.Equipment) @@ -73,36 +74,36 @@ FunGameController controller = new(new Logger(new LoggerFacto // Console.WriteLine(i.ToString()); //} //Console.WriteLine(character.GetInfo()); -foreach (Item i in FunGameConstant.Equipment) -{ - StringBuilder builder = new(); +//foreach (Item i in FunGameConstant.Equipment) +//{ +// StringBuilder builder = new(); - builder.AppendLine($"【{i.Name}】"); +// builder.AppendLine($"【{i.Name}】"); - string itemquality = ItemSet.GetQualityTypeName(i.QualityType); - string itemtype = ItemSet.GetItemTypeName(i.ItemType) + (i.ItemType == ItemType.Weapon && i.WeaponType != WeaponType.None ? "-" + ItemSet.GetWeaponTypeName(i.WeaponType) : ""); - if (itemtype != "") itemtype = $" {itemtype}"; +// string itemquality = ItemSet.GetQualityTypeName(i.QualityType); +// string itemtype = ItemSet.GetItemTypeName(i.ItemType) + (i.ItemType == ItemType.Weapon && i.WeaponType != WeaponType.None ? "-" + ItemSet.GetWeaponTypeName(i.WeaponType) : ""); +// if (itemtype != "") itemtype = $" {itemtype}"; - builder.AppendLine($"{itemquality + itemtype}"); +// builder.AppendLine($"{itemquality + itemtype}"); - if (i.Description != "") - { - builder.AppendLine("物品描述:" + i.Description); - } +// if (i.Description != "") +// { +// builder.AppendLine("物品描述:" + i.Description); +// } - if (i.BackgroundStory != "") - { - builder.AppendLine($"\"{i.BackgroundStory}\""); - } +// if (i.BackgroundStory != "") +// { +// builder.AppendLine($"\"{i.BackgroundStory}\""); +// } - Console.WriteLine(builder.ToString()); -} -Console.ReadKey(); -foreach (OshimaRegion region in FunGameConstant.Regions.Union(FunGameConstant.PlayerRegions)) -{ - Console.WriteLine(region.ToString()); -} -Console.ReadKey(); +// Console.WriteLine(builder.ToString()); +//} +//Console.ReadKey(); +//foreach (OshimaRegion region in FunGameConstant.Regions.Union(FunGameConstant.PlayerRegions)) +//{ +// Console.WriteLine(region.ToString()); +//} +//Console.ReadKey(); //Dictionary rounds = FunGameSimulation.ReadRoundsFromZip("rounds_archive.zip") ?? []; //Console.WriteLine(rounds.Count);