添加自建角色

This commit is contained in:
milimoe 2024-12-08 13:49:20 +08:00
parent 8d1bf4cd1a
commit c2042d372d
Signed by: milimoe
GPG Key ID: 05D280912DA6C69E

View File

@ -4,6 +4,7 @@ using Milimoe.FunGame.Core.Entity;
using Oshima.Core.Controllers;
using Oshima.Core.Utils;
using Oshima.FunGame.OshimaModules;
using Oshima.FunGame.OshimaModules.Characters;
CharacterModule cm = new();
cm.Load();
@ -18,6 +19,12 @@ FunGameSimulation.InitFunGame();
//List<string> strings = FunGameSimulation.StartGame(true, false, true);
//strings.ForEach(Console.WriteLine);
Character testc = new CustomCharacter(1, "1");
Console.WriteLine(testc.GetInfo());
Console.WriteLine(testc.InitialSTR + $" ({testc.STRGrowth}/Lv)");
Console.WriteLine(testc.InitialAGI + $" ({testc.AGIGrowth}/Lv)");
Console.WriteLine(testc.InitialINT + $" ({testc.INTGrowth}/Lv)");
FunGameController controller = new(new Logger<FunGameController>(new LoggerFactory()));
Console.WriteLine(controller.CreateSaved(1, "test"));