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添加商店和商品列表
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@ -3,21 +3,6 @@ using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Testing.Solutions
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{
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public enum ActivityState
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{
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Future,
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Upcoming,
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InProgress,
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Ended
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}
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public enum RedeemResult
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{
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Success,
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StockNotEnough,
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PointsNotEnough
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}
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public class Activity(long id, string name, DateTime startTime, DateTime endTime)
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{
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public long Id { get; set; } = id;
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@ -5,7 +5,7 @@ using Milimoe.FunGame.Core.Controller;
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using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Library.Common.Network;
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using Milimoe.FunGame.Core.Library.Constant;
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using Oshima.FunGame.OshimaModules;
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using Oshima.Core.Constant;
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namespace Milimoe.FunGame.Testing.Tests
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{
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