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修复活动任务只能完成不能结算的问题,并将其和任务系统同步结算
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@ -268,33 +268,16 @@ namespace Milimoe.FunGame.Testing.Tests
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public static void Test3()
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{
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Activity activity = new(1, "糖糖一周年纪念活动", new DateTime(2025, 12, 25, 4, 0, 0), new DateTime(2026, 1, 4, 3, 59, 59))
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Activity activity = new(7, "糖糖一周年纪念活动", new DateTime(2025, 12, 25, 4, 0, 0), new DateTime(2026, 1, 4, 3, 59, 59))
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{
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Description = "在活动期间,累计消耗 360 个探索许可即可领取【一周年纪念礼包】,打开后获得金币、钻石奖励以及【一周年纪念套装】(包含武器粉糖雾蝶 * 1,防具糖之誓约 * 1,鞋子蜜步流心 * 1,饰品回忆糖纸 * 1,饰品蜂糖蜜酿 * 1)!自2024年12月进入上线前的测试阶段起,糖糖已经陪我们走过了第一个年头,放眼未来,糖糖将为我们带来更多快乐。"
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};
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Quest quest1 = new()
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{
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Id = 1,
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Name = "糖糖一周年纪念",
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Description = "消耗 360 个探索许可(即参与探索玩法、秘境挑战)。",
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NeedyExploreItemName = "探索许可",
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CreditsAward = 10000,
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Awards = [
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new 一周年纪念礼包()
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],
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AwardsCount = new() {
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{ "一周年纪念礼包", 1 }
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},
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QuestType = QuestType.Progressive,
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MaxProgress = 360
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};
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activity.Quests.Add(quest1);
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Console.WriteLine(FunGameService.AddEvent(activity));
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Console.WriteLine(FunGameService.GetEventCenter(null));
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Console.WriteLine();
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Console.WriteLine(FunGameService.GetEvents(null));
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Console.WriteLine();
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Console.WriteLine(FunGameService.GetEvent(null, 1));
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Console.WriteLine(FunGameService.GetEvent(null, 7));
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}
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}
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}
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