From 69dd7119d662825c7265fd0c9250ed00dabee902 Mon Sep 17 00:00:00 2001 From: milimoe Date: Mon, 16 Dec 2024 01:16:02 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E4=BB=BB=E5=8A=A1=E8=AE=A1?= =?UTF-8?q?=E5=88=92=E3=80=81=E6=9B=B4=E6=96=B0=E6=B8=B8=E6=88=8F=E5=B9=B3?= =?UTF-8?q?=E8=A1=A1=E5=B8=B8=E6=95=B0=E3=80=81=E6=B7=BB=E5=8A=A0=E7=BB=8F?= =?UTF-8?q?=E9=AA=8C=E5=80=BC=E6=98=BE=E7=A4=BA=E7=AD=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Library/Main.cs | 26 +++++++++++++++----------- 1 file changed, 15 insertions(+), 11 deletions(-) diff --git a/Library/Main.cs b/Library/Main.cs index 9d6e14c..1543d30 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -1,6 +1,7 @@ using Microsoft.Extensions.Logging; using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; +using Milimoe.FunGame.Core.Library.Constant; using Oshima.Core.Controllers; using Oshima.Core.Utils; using Oshima.FunGame.OshimaModules; @@ -14,7 +15,7 @@ ItemModule im = new(); im.Load(); FunGameService.InitFunGame(); -FunGameActionQueue.InitFunGame(); +FunGameActionQueue.InitFunGameActionQueue(); //List strings = FunGameSimulation.StartGame(true, false, true); //strings.ForEach(Console.WriteLine); @@ -26,18 +27,21 @@ FunGameActionQueue.InitFunGame(); //Console.WriteLine(testc.InitialINT + $" ({testc.INTGrowth}/Lv)"); FunGameController controller = new(new Logger(new LoggerFactory())); -Console.WriteLine(controller.CreateSaved(1, "test1")); -Console.WriteLine(controller.CreateSaved(2, "test2")); +//Console.WriteLine(controller.CreateSaved(1, "test1")); +//Console.WriteLine(controller.CreateSaved(2, "test2")); -PluginConfig pc = new("saved", "2"); -pc.LoadConfig(); -User user = FunGameService.GetUser(pc); -Console.WriteLine(user.Inventory); +//PluginConfig pc = new("saved", "2"); +//pc.LoadConfig(); +//User user = FunGameService.GetUser(pc); +//Console.WriteLine(user.Inventory); -foreach (string str in controller.GetTest(false, true)) -{ - Console.WriteLine(str); -} +Console.WriteLine(string.Join("\r\n", controller.FightCustom(1, 2))); + +//FunGameActionQueue.StartSimulationGame(true, true, true, true); +//foreach (string str in controller.GetTest(false, true)) +//{ +// Console.WriteLine(str); +//} //¿â´æ²âÊÔ //PluginConfig pc = new("saved", "1");