diff --git a/Desktop/GameMapTesting/GameMapViewer.xaml.cs b/Desktop/GameMapTesting/GameMapViewer.xaml.cs index f96fa25..f567d95 100644 --- a/Desktop/GameMapTesting/GameMapViewer.xaml.cs +++ b/Desktop/GameMapTesting/GameMapViewer.xaml.cs @@ -1616,7 +1616,7 @@ namespace Milimoe.FunGame.Testing.Desktop.GameMapTesting _isSelectingTargets = true; // 进入目标选择模式 SelectedTargets.Clear(); // 清空之前的选择 - TargetSelectionTitle.Text = $"选择 {character.NickName} 的目标 (最多 {skill.RealCanSelectTargetCount(enemys, teammates)} 个)"; + TargetSelectionTitle.Text = $"选择 {skill.Name} 的目标 (最多 {skill.RealCanSelectTargetCount(enemys, teammates)} 个)"; TargetSelectionOverlay.Visibility = Visibility.Visible; if (_canSelectAllTeammates) {