diff --git a/Library/Main.cs b/Library/Main.cs index 4d5ff98..1be1d42 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -44,14 +44,14 @@ FunGameController controller = new(new Logger(new LoggerFacto // m.Level = 1; // Console.WriteLine(m.GetInfo()); //} -//foreach (Character c in FunGameConstant.Characters) -//{ -// Character character = c.Copy(); -// character.Level = 60; -// character.Recovery(); -// FunGameService.AddCharacterSkills(character, 1, 6, 6); -// Console.WriteLine(character.GetInfo()); -//} +foreach (Character c in FunGameConstant.Characters) +{ + Character character = c.Copy(); + character.Level = 1; + character.Recovery(); + FunGameService.AddCharacterSkills(character, 1, 6, 6); + Console.WriteLine(character.GetInfo()); +} //foreach (Skill s in FunGameConstant.Skills) //{ // s.Level = 6; @@ -62,7 +62,7 @@ FunGameController controller = new(new Logger(new LoggerFacto // m.Level = 8; // Console.WriteLine(m.GetInfo()); //} -//Console.ReadKey(); +Console.ReadKey(); //Dictionary rounds = FunGameSimulation.ReadRoundsFromZip("rounds_archive.zip") ?? []; //Console.WriteLine(rounds.Count);