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@ -12,14 +12,20 @@ ItemModule im = new();
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im.Load();
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FunGameSimulation.InitCharacter();
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//FunGameSimulation.StartGame(true, false, true);
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FunGameSimulation.StartGame(true, false, true);
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foreach (Skill s in FunGameSimulation.Magics)
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{
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Skill s2 = s.Copy();
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s2.Level++;
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Console.WriteLine(s2);
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}
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//Character c = FunGameSimulation.Characters[1].Copy();
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//foreach (Skill s in FunGameSimulation.Magics)
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//{
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// Skill s2 = s.Copy();
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// s2.Character = c;
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// Console.WriteLine(s2);
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// s2.Level++;
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// Console.WriteLine(s2);
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// c.Level = 60;
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// s2.Level = 8;
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// Console.WriteLine(s2);
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//}
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//Stopwatch stopwatch = new();
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//stopwatch.Start();
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