diff --git a/Library/Tests/FunGame.cs b/Library/Tests/FunGame.cs index a960d19..5a04947 100644 --- a/Library/Tests/FunGame.cs +++ b/Library/Tests/FunGame.cs @@ -708,7 +708,7 @@ namespace Milimoe.FunGame.Testing.Tests { return queue.CustomData.TryGetValue("player", out object? value) && value is Character player && player == current; } - + private static bool IsRoundHasPlayer_OnlyTest(ActionQueue queue, Character current) { return queue.CustomData.TryGetValue("player", out object? value) && value is Character player && (player == current || (current.CharacterState != CharacterState.Casting && queue.LastRound.Targets.Any(c => c == player))); @@ -719,7 +719,7 @@ namespace Milimoe.FunGame.Testing.Tests Msg += str + "\r\n"; if (PrintOut) Console.WriteLine(str); } - + public static void DropItems(ActionQueue queue, int mQuality, int wQuality, int aQuality, int sQuality, int acQuality) { foreach (Character character in queue.Queue)