diff --git a/Library/Main.cs b/Library/Main.cs index 103cacd..9c4bde2 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -4,6 +4,8 @@ using Oshima.FunGame.OshimaModules; using Oshima.FunGame.OshimaServers.Service; using Oshima.FunGame.WebAPI.Controllers; +//0 + //_ = new Milimoe.FunGame.Testing.Tests.CheckDLL(); Console.WriteLine(); @@ -45,7 +47,7 @@ FunGameController controller = new(new Logger(new LoggerFacto //skillargs.Add("active", true); //skillargs.Add("self", true); //skillargs.Add("enemy", false); -//Skill skill = Factory.OpenFactory.GetInstance((long)EffectID.GetEXP, "¾­ÑéÊé", skillargs); +//Skill skill = Factory.OpenFactory.GetInstance((long)EffectID.GetEXP, "¾­ÑéÊé", skillargs); //Dictionary effectargs = new() //{ // { "skill", skill }, @@ -75,7 +77,7 @@ FunGameController controller = new(new Logger(new LoggerFacto // Console.WriteLine(str); //} -//¿â´æ²âÊÔ +//¿â´æ²âÊÔ //PluginConfig pc = new("saved", "1"); //pc.LoadConfig(); //User u = FunGameService.GetUser(pc); @@ -100,7 +102,7 @@ FunGameController controller = new(new Logger(new LoggerFacto //for (int i = 1; i <= 100; i++) //{ -// Console.WriteLine($"{i}´Î£º" + string.Join("\r\n", controller.DrawCards(1))); +// Console.WriteLine($"{i}´Î£º" + string.Join("\r\n", controller.DrawCards(1))); //} //Console.WriteLine(NetworkUtility.JsonDeserialize(controller.GetInventoryInfo(1))); //Console.WriteLine(string.Join("\r\n", controller.GetInventoryInfo2(1, 2)));