From 0a6281776b55295d3818cbdc54a58dca614426eb Mon Sep 17 00:00:00 2001 From: milimoe Date: Thu, 19 Jun 2025 00:52:49 +0800 Subject: [PATCH] 1 --- Library/Main.cs | 1 - Library/Tests/FunGame.cs | 8 ++++---- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/Library/Main.cs b/Library/Main.cs index 1a22846..0e7cfa4 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -1,7 +1,6 @@ using Microsoft.Extensions.Logging; using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; -using Milimoe.FunGame.Testing.Tests; using Oshima.FunGame.OshimaModules; using Oshima.FunGame.OshimaServers.Service; using Oshima.FunGame.WebAPI.Controllers; diff --git a/Library/Tests/FunGame.cs b/Library/Tests/FunGame.cs index afc895e..81827ed 100644 --- a/Library/Tests/FunGame.cs +++ b/Library/Tests/FunGame.cs @@ -796,11 +796,11 @@ namespace Milimoe.FunGame.Testing.Tests totalStats.TotalDamage = Calculation.Round2Digits(totalStats.TotalDamage + stats.TotalDamage); totalStats.TotalPhysicalDamage = Calculation.Round2Digits(totalStats.TotalPhysicalDamage + stats.TotalPhysicalDamage); totalStats.TotalMagicDamage = Calculation.Round2Digits(totalStats.TotalMagicDamage + stats.TotalMagicDamage); - totalStats.TotalRealDamage = Calculation.Round2Digits(totalStats.TotalRealDamage + stats.TotalRealDamage); + totalStats.TotalTrueDamage = Calculation.Round2Digits(totalStats.TotalTrueDamage + stats.TotalTrueDamage); totalStats.TotalTakenDamage = Calculation.Round2Digits(totalStats.TotalTakenDamage + stats.TotalTakenDamage); totalStats.TotalTakenPhysicalDamage = Calculation.Round2Digits(totalStats.TotalTakenPhysicalDamage + stats.TotalTakenPhysicalDamage); totalStats.TotalTakenMagicDamage = Calculation.Round2Digits(totalStats.TotalTakenMagicDamage + stats.TotalTakenMagicDamage); - totalStats.TotalTakenRealDamage = Calculation.Round2Digits(totalStats.TotalTakenRealDamage + stats.TotalTakenRealDamage); + totalStats.TotalTakenTrueDamage = Calculation.Round2Digits(totalStats.TotalTakenTrueDamage + stats.TotalTakenTrueDamage); totalStats.TotalHeal = Calculation.Round2Digits(totalStats.TotalHeal + stats.TotalHeal); totalStats.LiveRound += stats.LiveRound; totalStats.ActionTurn += stats.ActionTurn; @@ -829,11 +829,11 @@ namespace Milimoe.FunGame.Testing.Tests totalStats.AvgDamage = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.Plays); totalStats.AvgPhysicalDamage = Calculation.Round2Digits(totalStats.TotalPhysicalDamage / totalStats.Plays); totalStats.AvgMagicDamage = Calculation.Round2Digits(totalStats.TotalMagicDamage / totalStats.Plays); - totalStats.AvgRealDamage = Calculation.Round2Digits(totalStats.TotalRealDamage / totalStats.Plays); + totalStats.AvgTrueDamage = Calculation.Round2Digits(totalStats.TotalTrueDamage / totalStats.Plays); totalStats.AvgTakenDamage = Calculation.Round2Digits(totalStats.TotalTakenDamage / totalStats.Plays); totalStats.AvgTakenPhysicalDamage = Calculation.Round2Digits(totalStats.TotalTakenPhysicalDamage / totalStats.Plays); totalStats.AvgTakenMagicDamage = Calculation.Round2Digits(totalStats.TotalTakenMagicDamage / totalStats.Plays); - totalStats.AvgTakenRealDamage = Calculation.Round2Digits(totalStats.TotalTakenRealDamage / totalStats.Plays); + totalStats.AvgTakenTrueDamage = Calculation.Round2Digits(totalStats.TotalTakenTrueDamage / totalStats.Plays); totalStats.AvgHeal = Calculation.Round2Digits(totalStats.TotalHeal / totalStats.Plays); totalStats.AvgLiveRound = totalStats.LiveRound / totalStats.Plays; totalStats.AvgActionTurn = totalStats.ActionTurn / totalStats.Plays;